a sentiment that Sakurai himself has shared at points despite concerns for his health amid a grueling schedule. Harada says that the experience left him feeling as if Sakurai was the only one qualified to make Super Smash Bros. So that was quite a shock, I mean in a positive way." So it was surprising but also refreshing to see that he came in and didn't ask questions, but said, 'I've played a lot of Tekken and studied it, and this is what I feel is important for the game,' right off the bat. He already had his own thoughts about what makes 'Tekken Tekken.' "And even that said, we were also surprised when it came time to make Kazuya for Smash Brothers, because we thought since we're the experts at Tekken, maybe he was going to ask about the points he needed to definitely get right to make it feel like Tekken, but actually that wasn't the case. "We knew quite well what to expect and his personality," Harada told IGN in the first exclusive interview for Tekken 8. Asked whether he gained any insight from the experience for Tekken 8, Harada used the opportunity to praise Sakurai, calling it "quite a shock." I suspect that we still won’t see the game being available for consoles and PC until late 2023 or early 2024.Towards the end of Smash Bros' development, Harada and Sakurai worked together on adding Kazuya Mishima as a Smash Bros. This revealed that there will be eight more characters to be released for the PC, all of which were characters that have already appeared in the Tekken series.Īs for Tekken 8’s release date, there’s no ETA on when we can expect to play the game. I’m sure BN wasn’t too thrilled about that, either. Speaking of which, we also recently had someone data mine the PC version of Tekken 8 and reveal all base characters that will be in the game. We need these people to stop, or we’ll see companies go, “We’re officially done with hosting PC network tests or betas.” If that happens, then we’ll start seeing more people complain that PC gamers are being left out, but then we’ll only have those responsible for doing stuff like this to blame. This is the same crap that Capcom encountered with both the Street Fighter 5 and Street Fighter 6 betas on PC, and while I didn’t want to point the finger at the PC gaming crowd, we all know who is responsible here. Otherwise, companies will either stop holding these tests or be super strict on who gains access to them. I get it the Tekken 8 CNT was fun, not that I could participate in it, but we need to stop doing things like this. Sadly, this is why we can’t have nice things. “Your cooperation in preserving the fairness and competitive integrity of our competition is highly valued.”Īn important reminder from the TEKKEN Project and Bandai Namco Esports Team. “Please note that any player found to have accessed the CNT without authorization may be deemed ineligible for the upcoming Tekken World Tour and other official tournaments,” continues the statement. Such actions breach the terms of service and the Tekken World Tour Code of Conduct.” “Also, the unauthorized download or distribution of the game is illegal,” the statement says. “We have noticed that some players have accessed the Tekken 8 Closed Network Test (CNT) and played the game beyond the Closed Test period. In a recent tweet on the Bandai Namco Esports Twitter (I refuse to call it X) account, the publisher has some harsh words for those who have hacked their way back into some Tekken 8 fun. As you can imagine, Bandai Namco isn’t too thrilled about this. Except, some eager Tekken 8 fans have found a way to bypass the restrictions and are still playing the game. However, as of the last weekend of July, that test is over. Over the past two weekends, Bandai Namco has hosted a Tekken 8 Closed Network Test over the past two weekends, first for the PlayStation 5, with the following weekend adding the Xbox Series X|S and PC. Some eager Tekken 8 fans have upset Bandai Namco by playing the Tekken 8 Closed Network Test past the allotted testing window.
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